From story to sound world
Create the sound that brings stories, images and interactive worlds to life.
Taught entirely in English, this one-year postgraduate sound design and audio post-production program is designed for French and international students who want to study sound design in France. You will learn how to create, record, edit, transform and mix sound for film, television, animation, video games and immersive experiences.
Combining creative sound design, technical expertise and storytelling, the program teaches you how to build coherent sonic worlds using dialogue, Foley, atmospheres, effects, music, spatial audio and mixing.
From location recording to the studio, and from sound editing to final mix, you will develop a complete understanding of contemporary audio post-production while exploring interactive audio, immersive sound and emerging creative technologies.
Imagine. Shape. Bring worlds to life through sound.
Campus
Paris West
Entry requirements
Certification
The program prepares students for RNCP39888 – “Ingénieur du son”, a Level 6 professional certification officially registered in France’s National Register of Professional Certifications (RNCP), the national framework for recognized vocational qualifications.
At a glance
Duration
1 Year – 60 ECTS credits
Languages
English
Next intake
September 2027
Pace
Full Time
Study format
On campus, followed by professional experience at the end of the program.
Internship durations
12 weeks
Tuition fees - Non-French tax residents
€18,000
By the end of the program, you will be able to:
Sound can completely transform our perception of an image, a character or a space. A sound designer does not simply add sounds: they build part of the story and shape the audience’s experience. This program combines that creative ambition with rigorous training in post-production and new forms of sonic storytelling, from film and video games to immersive experiences.
Lissa Meridan – Program Director, Sound & Music
You will explore both linear storytelling and interactive sound, where audio responds to player actions, environments and in-game events.
A sound designer rarely works alone. You will learn how to interpret the intentions of a director, game designer or art director, propose sonic solutions and integrate your work into a collaborative production pipeline.
Sonic storytelling & Artistic direction
How can sound shape the way we experience a story?
You will learn how to analyze a script, scene or interactive experience and translate its narrative intentions into a coherent sonic direction.
You will work on areas including:
Sound design & Sound creation
You will develop your ability to design and create original sounds for a wide range of creative environments.
You will explore areas including:
Audio post-production for film & screen
You will explore the full audio post-production workflow for film, television and screen content.
You will work on areas including:
The aim is to learn how to transform multiple sound elements into a coherent, clear and expressive soundtrack.
Interactive audio & Game sound
In video games, sound does not simply follow a timeline: it responds to player actions, environments and events.
You will discover the principles of interactive sound design and learn how audio is integrated into a video game production environment.
You will explore areas including:
Immersive sound & New audio experiences
You will explore technologies that transform the relationship between sound, space and the listener:
The aim is not simply to master a format, but to understand how sonic space can become a powerful tool for storytelling and immersion.
New technologies & Sound creation
Emerging technologies are explored as complementary tools within the sound designer’s practice.
You will explore areas including:
The aim is to understand how to select and integrate the right tools while retaining control over artistic and technical decisions.
Final project – Design the Sound World of a Work or Experience
The final project is the culmination of the program and a central piece of your professional portfolio.
You will join or develop a film, animation, video game or immersive project and take responsibility for its complete sonic identity, from initial creative direction through to final delivery.
Starting from the artistic brief and narrative intentions, you will define a sonic direction, organize the production, create or record the required elements and manage their integration through to the final mix.
Depending on the project, you may be responsible for:
You will also build a portfolio and showreel presenting your creative approach, key decisions and the different stages of the sound design process.
The project is presented and defended before a jury of professionals from the sound and creative industries.