Imagine worlds. Bring characters to life. Create experiences to watch, play and share.
Taught entirely in English, the 3iS BA Animation & Video Game is a three-year program for French and international students who want to build strong foundations in animation, game art, game design and game programming.
Based at 3iS Paris West, the program combines artistic, narrative and technical training with hands-on projects from the first year. You will explore drawing, character and environment design, 2D and 3D animation, modeling, game design, programming, prototyping and real-time production.
At 3iS, you learn by creating. From the outset, practical projects help you develop your artistic and technical skills while building a portfolio of animated work, visual concepts and interactive experiences.
Studying animation and video games in France also means joining a country internationally recognized for the quality of its studios, creative talent and productions. By studying in English within a multicultural cohort, you benefit from this creative ecosystem while preparing to work in international teams and production environments.
The program is built on strong shared foundations before moving towards progressive specialization. You will explore the connections between animation and video games, develop your creative and technical skills, master key digital tools and learn how professional studios organize their production pipelines.
Campus
Paris West
Entry requirements
French Baccalauréat or equivalent international secondary school qualification
Qualification
3iS School Certificate awarded on successful completion of the Bachelor
At a glance
Duration
3 years - 180 ECTS credits
Languages
English
Next intake
October 2027
Spring intake
February 2027
Pace
Full Time
Study format
On-Campus
Format
On-Campus
Tuition fees - Non-French tax residents
€11,500
No advanced software skills are required on entry. The program is designed to progressively build the artistic and/or technical foundations you need.
By the end of the Bachelor, you will be able to:
The first year offers two distinct pathways: an artistic pathway covering 2D Animation, 3D Animation and Game Art, and a video game pathway covering Game Design and Game Programming. Your specialization is chosen at the end of the first year.
This five-year pathway leads to a nationally recognized Master’s degree and allows you to deepen your expertise, work on more ambitious productions and strengthen your professional portfolio.
3iS Paris West has also joined RECA, the French network of animation film schools, which brings together recognized institutions in the sector. The school is beginning a probationary year, the first stage of the accreditation process and a step towards deeper integration into this professional network.
The first year develops your creative eye, visual culture and the core skills of your future profession. It is divided into two distinct pathways depending on your interests and career plans. Your specialization is chosen at the end of the first year.
Artistic Pathway: 2D Animation, 3D Animation, Game Art
You will study areas including:
Video Game Pathway: Game Design, Game Programming
You will study areas including:
Your first projects teach you how to turn an idea into a structured visual or interactive concept, experiment with different forms of creation and begin shaping your future direction.
In Year 2, you deepen your technical skills and take on increasingly ambitious collaborative productions. Teaching is organized according to the specialization chosen at the end of the first year: 2D Animation, 3D Animation, Game Art, Game Design or Game Programming.
You will develop skills in areas including:
As projects become more complex, you will learn how to contribute to a shared artistic direction, work within technical constraints and collaborate with different creative and technical profiles as part of a production pipeline.
In Year 3, you further define your profile in Animation or Video Games – Game Art, Game Design or Game Programming – while maintaining a shared understanding of digital creation and production.
Depending on your chosen direction and the projects available, you will deepen your skills in areas including:
Animation
Video Games – Game Art and Game Design
Video Games – Game Programming
A major third-year project brings together the skills developed throughout the program, gives you experience of collaborative production and strengthens your portfolio.
The Bachelor progressively introduces you to studio practice through collaborative productions, industry encounters and experience in professional environments.
You will learn how to work within a production pipeline, meet deadlines, present your work, respond to feedback and adapt your creative and technical decisions to the requirements of a production.
The program’s international dimension also helps prepare you for employment. By working in English within a multicultural environment, you develop communication and collaboration skills that can be applied directly within international teams.
Professional development support helps you structure your portfolio, refine your career plans and prepare applications to animation and video game studios in France and abroad.
After successfully completing the three-year Bachelor, you will receive a 3iS School Certificate recognising the artistic and technical skills developed during the program. You will also have built a substantial portfolio and defined your area of specialization more clearly.
In animation and video game careers, five years of study are recommended in order to reach the level of expertise expected by leading studios. The 3iS pathway is therefore designed as a five-year progression, with the Bachelor followed by two years of advanced specialization.
You can continue with:
These two additional years allow you to deepen your expertise, take on more ambitious productions and strengthen your professional portfolio. On successful completion of Year 5, students obtain a nationally recognized Master’s degree, subject to the applicable academic and certification requirements.
The Bachelor is open to applicants who hold a French Baccalauréat or an equivalent international secondary school qualification. Applicants must have sufficient English to follow a program taught entirely in English.
Creativity, visual curiosity, motivation and an interest in animation, video games, game design, programming and digital creation are important elements of the admissions process.
For the Year 1 Artistic Pathway – 2D Animation, 3D Animation and Game Art – applicants are required to submit a portfolio with examples of artistic work such as drawing, illustration, color work or three-dimensional work.
For the Year 1 Game Design and Game Programming Pathway, applicants are expected to provide examples of game prototypes or game concepts.
International applicants may be required to follow Campus France procedures depending on their situation. Our Admissions team will help you identify the application process that applies to your nationality, country of residence and academic background.
The main intake takes place each year in September or October.
A limited number of students may also join the BA Animation & Video Game in the second semester through the Spring Intake, subject to academic approval. This intake is intended primarily for applicants who already have some experience in drawing, animation, video games, visual arts, 3D or digital creation.
Admission is based on a review of the applicant’s academic background, portfolio or previous creative work, together with an interview. An intensive catch-up program covering the essential skills taught during the first semester may also be required.
Projects at the heart of the program
Throughout the Bachelor, projects become progressively more ambitious.
You may be asked to:
These projects teach you not only how to create, but also how to work effectively with others: presenting ideas, responding to feedback, working within constraints, meeting deadlines and contributing to a shared artistic vision.
Together, they build a portfolio that demonstrates your creative identity, technical skills and ability to work within a production team.
Professional experience
The Bachelor progressively introduces you to studio practice through collaborative productions, industry encounters and experience in professional environments.
You will learn how to work within a production pipeline, meet deadlines, present your work, respond to feedback and adapt your creative and technical decisions to the requirements of a production.
The program’s international dimension also helps prepare you for employment. By working in English within a multicultural environment, you develop communication and collaboration skills that can be applied directly within international teams.
Professional development support helps you structure your portfolio, refine your career plans and prepare applications to animation and video game studios in France and abroad.
After the Bachelor
After successfully completing the three-year Bachelor, you will receive a 3iS School Certificate recognising the artistic and technical skills developed during the program. You will also have built a substantial portfolio and defined your area of specialization more clearly.
In animation and video game careers, five years of study are recommended in order to reach the level of expertise expected by leading studios. The 3iS pathway is therefore designed as a five-year progression, with the Bachelor followed by two years of advanced specialization.
You can continue with:
These two additional years allow you to deepen your expertise, take on more ambitious productions and strengthen your professional portfolio. On successful completion of Year 5, students obtain a nationally recognized Master’s degree, subject to the applicable academic and certification requirements.